Scenes
Bronwyn Jameson states, “Every scene should advance the story, moving the plot and the characters toward the story's resolution and conclusion. If the scene doesn’t fulfil that purpose, then it doesn’t belong in the story.”
This is a very easy thing to forget when you’ve just written something hilarious or nerve-wracking or thought-provoking or otherwise brilliant, and you want to keep it in your novel just because it’s a good scene.
Good scenes aren’t good enough.
Every scene should contain action, AKA conflict AKA proactive characters.
Every scene should derive logically from the preceding action.
Every scene should directly cause change, thus provoking the following scene(s).
(This, of course, assumes you are writing a chronological piece, and not something like Pulp Fiction or Momento.)
Showing posts with label Scenes. Show all posts
Showing posts with label Scenes. Show all posts
Wednesday, May 23, 2007
Sunday, May 13, 2007
Sunday, May 06, 2007
Vernacular: story values
STORY VALUES are the universal qualities of human experience that may shift from positive to negative, or negative to positive, from one moment to the next.
Ex: alive/dead, love/hate, freedom/slavery, truth/lie, courage/cowardice, loyalty/betrayal, wisdom/stupidity, strength/weakness, excitement/boredom, good/evil, right/wrong, life/death, justice/injustice, self-awareness/self-deception
[Robert McKee--STORY]
Posted by Erica Ridley at 5/06/2007 10:40:00 AM
Sunday, April 29, 2007
Sunday, April 22, 2007
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